Epiphany was a group project I took part in for my Maya Animation class in the spring of 2019. I wasn’t the head role of this project (that credit goes to Elliot Wilks and Almer Carlos), but I did in fact made the bed and animated the camera movement both seen at the end of the short film. There was also going to be a background character that I modeled and rigged who was going to be pushed out of the way from the main character’s direction, however something happened to the file (it got corrupted if I’m remembering correctly) when I sent it to one of my teammates and we couldn’t get the issue fixed on time. Looking back at the character model (which I still have the file) I made now, I’m not very happy with how it turned it out and it was for the best that we didn’t use it. To be fair it was my one of my earliest attempts to make a rigged character with skin weights.
Anyway, here’s the short film.