C#
-
Paraphernalia – my VR game project
Paraphernalia was the videogame I created for my computer gaming course during my last semester at UNCW. It’s a simulator of substance-induced impairments and hallucinations. Earlier levels are more easy to navigate through and will display pleasant experiences while levels later on in the game become more challenging to navigate and depict terrifying visuals. If I had more time to work on my project, or if I had the right resources outside of…